Hi,
I'm Salih Kılıç
I'm also
3D Visual Designer.
With a background in graphic design and photography, I use these skills to make my 3D projects stand out. I enjoy taking on creative challenges and love to tell stories through visuals. My portfolio includes various projects, from industrial animations to promotional videos, showing my commitment to delivering great results. I have received positive feedback from clients, which reflects my hard work.
I always keep up with the latest industry trends and new technologies to improve my skills in 3D design. I am also looking to work remotely with international companies, as I believe this will help me grow as a designer.

// Core SKILLS
3D Modeling
Proficient in creating detailed and realistic 3D models using Blender, FreeCad, KeyShot, and Lumion. Experienced in modeling products and environments.
Product Animations
Highly skilled in creating engaging and realistic product animations that effectively showcase features, functionality, and design details. By utilizing industry-leading tools such as Blender, Unreal Engine 5 (UE5), and KeyShot, I bring products to life with smooth, dynamic, and visually appealing animations.
Rendering
Expertise in high-quality rendering techniques with Blender's built-in engines EEVEE and Cycles, Vray, KeyShot and Lumion, ensuring stunning visuals that enhance product presentations.
Lighting
Knowledgeable in lighting techniques to create mood and atmosphere in 3D scenes. My background in studio photography has honed my ability to manipulate lighting to highlight product features effectively.
Visualization
Experienced in creating high-quality visualizations that bring designs to life with precision and realism. Using Unreal Engine 5, I develop interactive ArchViz projects that allow users to explore spaces in real-time, offering an immersive experience.
Post-Production
Skilled in enhancing visuals through detailed post-production workflows. Using tools like Photoshop, After Effects, and Blender, I refine renders and animations by adding final touches, including color correction, compositing, effects, and motion graphics.
// Some of my works

This project was developed in Unreal Engine 5 as part of the "Interactive Visualization in Unreal Engine 5 for ArchViz" course by Stanislav Zhuikov on Udemy. While progressing through the course, I utilized the provided 3D models and tools to complete the project, enhancing my skills in interactive visualization and real-time rendering for architectural visualization.

This project was developed in Unreal Engine 5 as part of the "Interactive Visualization in Unreal Engine 5 for ArchViz" course by Stanislav Zhuikov on Udemy. While progressing through the course, I utilized the provided 3D models and tools to complete the project, enhancing my skills in interactive visualization and real-time rendering for architectural visualization.

This project was developed in Unreal Engine 5 as part of the "Interactive Visualization in Unreal Engine 5 for ArchViz" course by Stanislav Zhuikov on Udemy. While progressing through the course, I utilized the provided 3D models and tools to complete the project, enhancing my skills in interactive visualization and real-time rendering for architectural visualization.
// References
My Previous Employers





Some of My Clients


















and more...

Salih Kılıç
Multidisciplinary Visual Designer
As a Multidisciplinary Visual Designer, I bring a strong blend of creativity and technical expertise to every project. My background includes graphic design, motion graphics, 3D visualization, photography, and videography, allowing me to tackle a wide range of creative challenges effectively.
feel free to
contact me!